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Hollywood Hatred

New motherfuckin’ Hulk trailer up in this.

Looks like a lot of lies are happening around the Transformer 2 camp.

The latest Dark Knight trailer is kinda meh…

The upcoming G.I. Joe movie is gonna suck ball sweat severely.

Lastly, Hollywood’s perennial cumrag Corey Haim is back!


You Fat Fucker!

Guys, I’ll be honest with ya. I worry about you nerdmongers. Sitting in front of the computer all day eating fatty foods isn’t going to do much for your health. So please, I emplore you to be healthy fat sweathogs! So to begin, let’s let one of our own go over his work-out regiment. So I present to you, Shoe[WU]’s exercise instructional video. Read more »


Back to the Basics of Bludgeoning

The other big news in our gaming world is that the Age of Conan open beta begins in 2 days. For those curious if Ht is going to be playing this game, the answer is yes. While we’re not expecting to be in a die hard guild format this time around where everyone has to play 16 hours a day we do plan to have a strong PvP team that makes many other guilds lives miserable. You can head over to the new public AoC forum to register your beta characters name and class and we’ll go from there.

If you’re still on the fence regarding this MMO then it pays to do your research and see if it’s the game for you. Reading Bucky’s PvP Weekend Review is a good start but then you should go and read about the newer articles posted on some key features such as Guild Sieging, SpellWeaving and the Classes. If you’re still on the fence after that well then go back to instanced PvP in WoW you carebear.


BF Heroes Habitat

Battlefield Heroes has released a teaser video showing off some of the customization abilities for your character. But really, it’s just a nice sneak peek at how the game will look and right now it’s safe to say the cartooniness is going to make TF2 look like a sim FPS in comparison. Check it out. Read more »


Grand Theft Line-up

Everyone knows today is GTA Day. The fan boi’s have been huddled outside the nerd stores for the midnight release and at 2am last night I had 8 people already playing it on my Friends list. Jeez guys, impatient much? Ok, so the game’s worth it as we’ve seen from all the Justin.TV feeds and now we all get to see it for ourselves. I know a few Hostile 360 haters have already sucked it up and purchased a 360 just to play this.

Myself, I used to work for Rockstar Games so I am fully aware of the trials and tribulations that go through getting this game made. From the first iteration and on, this is a tough game to make. Open world sandbox games are on par with MMO creation due to the sheer scope of the world and the interactivity that needs to be there. Luckily having Vice City and San Andreas to build upon, GTA 4’s world is so rich and populated that we’ll have tons of hours of blatant destructive fun even with a multitude of bugs. But the real kicker for this game is the multiplayer. If it’s good and allows for teamplay this game could live for a full year of popularity. It’s funny that Saints Row, a blatant GTA clone is going to try and release their Gary Busey fueled sequel to go up against it. Idiots.


GTA Day, 1 Sleep Away

Tomorrow is one of the most anticipated days in video game history. I’ve never seen a game release like this one, people have been watching feeds of GTA 4 gameplay all weekend, fiending to play it themselves. No game’s ever had that kind of buzz and after watching the feeds it’s looking like it may just live up to the hype as there is just so much to do and so many ways to do it. Just driving around or flying around looks as much fun as anything else. The game is already critically acclaimed, garnering a 10/10 over at IGN, a rating that hasn’t been given in over 10 years. Watch their video review to see some of the action if you haven’t been watching the feeds all weekend. Read more »


Movie Mash-up

It’s a dreary start of the week and because of that, you need some time wasters. With all the videos that get posted in #Hostile each day it’s surprising that most don’t end up on here but as you can see by this one, it’s probably best they don’t. Still, here’s a collection of videos to waste some of your Monday so you can get through it thoroughly entertained. Read more »


Grand Theft Leakage


Funny Because It’s True


Zero Punctuated

The Escapist continues to hit the nail on the head of developers worldwide as he reviews all of the top releases out there. The newest in his shame game is for Super Smash Brawl, a pretty good game so let’s see what he thinks of it… Read more »


March of the MP3

Nine Inch Nails have released their newest single for free.


Comical Cooch

The New York Comicon is underway and when you get a billion nerds in one place there’s only one real way to entice them and it’s with hot chicks in costumes. Normally, this is a slam dunk and they will slobber to each booth just to see the hint of cleavage. But, as you can see, this year it’s a collection of hosebeasts in spandex. Giving them the name Babes of Comic Con is just cruel tbh, there’s no babes to be seen anywhere in that sea of virignity.


Why Hello There


Heads Will Roll…

Age of Conan doesn’t like you. It doesn’t need or want you. I’m talking to you, Joe Public. It has no room for auto-attack, heal-bots, bad-word filters, and whining teenagers who cry “overpowered!” to the class that just killed them. It purposely alienates the WoW crowd and doesn’t apologize for it.

I was lucky enough to play AoC’s PvP beta weekend extensively (aka too much). Notice the word “PvP” in front of the word beta, because there was not much else that was given in the build besides that. These instance PvP matches are basically just mini-games for this beta, compared to the world-PvP and siege-PvP in release. So I can’t talk about crafting, mounts/mounted combat, cities, sieges, etc., basically 90% of the rest of the game. I can only give you my personal dig of the early-level combat system.

Blood Ravine

First 5 levels started you off on PvE noob island where you get to learn the basics of quests and controls. Right away, the first few fights in, you realize how much different it is to fight in this game. You have to manually attack either the left/right/head of your enemy, though I believe there will be lower left/lower right attacks added to specific classes in higher levels. The effectiveness of each hit is determined where the “virtual shield defense” is located on the enemy. Don’t swing to the head when the enemy has all 3 levels of his virtual shield stacked there or you’ll hear a whole lot of parry clash sounds. There is no shield available in the rear, so it benefits all classes if you attack from behind. The surprising thing about this is the enemy NPC’s actually can adjust shield locations during battle according to where you’re swinging! Mindless spam attacks on 1 side isn’t gonna fly here sport.

PvE

About 20 minutes on the noob island, you’ll reach a point where the beta would auto-level you to 20 and give you standard level 20 class gear and dump you into an instanced PvP lobby with about 30 others hanging out waiting to enter a 10v10 PvP arena match. The graphics engine shows off here and really handles it well with a lot of people on screen practicing their combos, summoning pets and casting AoE spells.

PvP lobby
Now, to the actual PvP. Hallelujah, there is actually a very strict collision detection here. There are no clipping within characters to be found. Weapon ranges matter and is very accurate, as I learned when I played a mage that just rooted a polearm user, retreating a few steps where I knew a short sword couldn’t reach me, and still received blows from the polearm. WASD movement with “strategic bonus” dodge moves by double-tapping a key. Double-tapping forward and you get a brief 5 second “charge momentum” buff that gives you high stun % on your next hit. Double-tapping backward and you get a 3 second “defensive evasion” buff that gives you high evade % and high attack miss %.

PvP team

Every class has a stamina bar that is used up quickly if you “sprint” by holding the Shift button while you move. Mage types use them for running away, melees use them for combos. There are 12 starter classes, 4 categories: Soldier/Priest/Rogue/Mage with 3 classes in each category, with higher levels being able to choose prestige and different archetype classes. Everyone can stealth, but their stamina drains while moving in stealth. Only the 3 rogue classes can move without stamina penalty, and faster. It’s not a great idea to burn your stamina as a Soldier sneaking around, because you won’t have enough for combos.

Totem Torrent

Speaking of melee combos, this is where player skill really separates itself by far. Sure, you can spam your directional attacks while dancing around like a monkey but you’ll do nothing for damage. Combos are done by pressing the combo, then executing the following directional attacks in sequence and on time. Press the wrong key or not press them fast enough will have you waste the precious stamina you just spent to start the combo. Even if you attack in sequence correctly and do it in time, you still have to actually land the final hit of the combo. If you end up facing the wrong way or out of range by the time you get to the final key press, you waste it. Rank 1 combos only require 1 additional key press but Rank 2’s require 2 additional keys, and I’m guessing you see the pattern for the higher combos. If you manage to land a combo and it kills on final hit, there is a chance you could execute a “fatality” where it beheads/maims in some way and gives you a “bloodlust” offensive buff for a period of time.

Ravine

Mage types have similar combos for spells, called Spellweaving but it didn’t make it in this test build. I can’t really speak on it, but if you read the page I’ve linked about it, and they do it right, it just might be the best and most innovative thing about this entire combat system. Not to forget the healers but most of their heals are ticks over time, which eliminates heal-bots and gives dedicated pure priests freedom to do other things while their heal is well, uh healing. Happy priests make for happy world.

CTF

As I wind to a close here, I can’t help but think all this fun was had with only auto-leveled 20 “pre-made” characters, compared to the possibilities of max level 80 PvP. And these instanced PvP mini-games, compared to the possibilities of guild/siege/mount/zonal warfare. Just from this small portion of the game, you can see how Funcom is thriving to be different from the masses. It’s refreshing and welcome and I can’t wait for release.


Bastard Beats

Well it’s Monday, you’re coming down off all the trash talk and crazy shit you got into on the weekend and need something to ensure everyone around you is as miserable as you are today. Well, that’s where I come in, providing you with something for you to have fun with and also annoy everyone around you.


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