
New TF2 Update… Hurray!
With the new night comes a new TF2 update, interesting how Valve always releases these things around 7PM PST… isn’t that when most clans are having matches or scrimmages?! Anyways this update fixes a few exploits here and there but the biggest thing is the Source SDK, not sure if that is part of the update but according to Kotaku the SDK has been given Orange Box support. So all you mappers out there can go crazy now. Here is a list of things updated in TF2:
* Improved paged pool memory tracking
* Fixed crash on importing spray logo that claimed to be a valid jpeg file, but wasn’t
* Fixed Medic’s uber-charge stats tracking
* Fixed a bug in scoring Engineer building destruction
* Engineers no longer earn points for using their own teleporters
* Freezepanel hud improvements now trigger on usage of the “jpeg” command
* Fixed Spies exploit enabling them to attack while disguising, without losing disguise
* Fixed Spies being able to attach sappers through thin walls
* Fixed several melee weapon switching exploits
* Fixed exploit that allowed players to teleport with the intelligence
* Fixed a client crash related to MP3 playing
* Improved client handling of stats when a connection couldn’t be made to the stat servers. Fixes several cases of stat loss
Four of the [Ht] servers have been updated already. This includes West Coast Warfare, San Jose Slaughter, Gibkeeg’s Fortress, and Virgina Forts Fiasco. I’m not sure where Chicago Rampage went, but hopefully it’ll be back!







