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	<title>Comments on: Multiplayer Maps</title>
	<atom:link href="https://hostilism.com/ht/2009/12/multiplayer-maps/feed/" rel="self" type="application/rss+xml" />
	<link>https://hostilism.com/ht/2009/12/multiplayer-maps/</link>
	<description>#Hostile @ irc.gamesurge.net</description>
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	<item>
		<title>By: quicKsanD</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-944</link>
		<dc:creator><![CDATA[quicKsanD]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 22:40:22 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-944</guid>
		<description><![CDATA[1. de_dust2 (CS) A huge amount of time playing this map. Scrims, matches, 1v1s, pubbing, an endless amount of time playing this game and map. Moreso then even de_aztec.

2. 2fort (TFC) TFC was my first real taste of multiplayer gaming. It got me into CS and other HL mods. Elegant in its simplicity I enjoyed making people&#039;s bodies explode with the sniper rifle.

3. Auraxis (PS)I was gonna pick a cont. but we spend so much time on each I doesn&#039;t matter. Loved the scale of this game it was hard to go back to 32 player maps after.]]></description>
		<content:encoded><![CDATA[<p>1. de_dust2 (CS) A huge amount of time playing this map. Scrims, matches, 1v1s, pubbing, an endless amount of time playing this game and map. Moreso then even de_aztec.</p>
<p>2. 2fort (TFC) TFC was my first real taste of multiplayer gaming. It got me into CS and other HL mods. Elegant in its simplicity I enjoyed making people&#8217;s bodies explode with the sniper rifle.</p>
<p>3. Auraxis (PS)I was gonna pick a cont. but we spend so much time on each I doesn&#8217;t matter. Loved the scale of this game it was hard to go back to 32 player maps after.</p>
]]></content:encoded>
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	<item>
		<title>By: felony</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-943</link>
		<dc:creator><![CDATA[felony]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 18:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-943</guid>
		<description><![CDATA[32smooth  (qwtf version)

q3w2  (q3 ctf)

2ibtar4 (2fort4 w/ quad in middle)]]></description>
		<content:encoded><![CDATA[<p>32smooth  (qwtf version)</p>
<p>q3w2  (q3 ctf)</p>
<p>2ibtar4 (2fort4 w/ quad in middle)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: [Ht]Mad</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-939</link>
		<dc:creator><![CDATA[[Ht]Mad]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 05:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-939</guid>
		<description><![CDATA[Canalzon was an amazing map, very difficult for people to learn but once you did it was way ahead of its time. Forgot about Militia, as a sniper that map was funnnn. Dust is a great map because the layout is so simplistic, its the 2forts flow of military shooters.]]></description>
		<content:encoded><![CDATA[<p>Canalzon was an amazing map, very difficult for people to learn but once you did it was way ahead of its time. Forgot about Militia, as a sniper that map was funnnn. Dust is a great map because the layout is so simplistic, its the 2forts flow of military shooters.</p>
]]></content:encoded>
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	<item>
		<title>By: kmn</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-938</link>
		<dc:creator><![CDATA[kmn]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 05:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-938</guid>
		<description><![CDATA[Lets see...

#1 COD2: Carentan. Had some amazing matches on this map and its probably the most memorable map to date. It played amazingly for COD2 for PC. The COD4 remake that looked Japanese or some shit wasn&#039;t quite as good, maybe because it was dark.

#2 QWTF: Canalzone. Best Pub map ever. 24/7 CZ servers were the most fun I had while playing TF that wasn&#039;t match play. Just sitting on this map and holding down a zone while faggots tried to get all up in your shit, being able to flank and do cool grenade/rocket jumps.. camping the bases. Good times. Canalzon was like playing an all new game with the way the scoring was, good change of pace.

#3 CounterStrike: Militia. Don&#039;t get me wrong, I like office.. but militia was my favorite. I also liked siege, and assault. Some people hated these maps but they are very nostalgic. CS was a different game back then. Those maps made for good shootouts.

Natural selection also had a couple of good maps but I don&#039;t remember the names of any of them. :(
Hard to look back and pick a single map.

Anyone who picks de_dust is a huge faggot. dust2 was barely playable. I&#039;d rather play de_nuke.]]></description>
		<content:encoded><![CDATA[<p>Lets see&#8230;</p>
<p>#1 COD2: Carentan. Had some amazing matches on this map and its probably the most memorable map to date. It played amazingly for COD2 for PC. The COD4 remake that looked Japanese or some shit wasn&#8217;t quite as good, maybe because it was dark.</p>
<p>#2 QWTF: Canalzone. Best Pub map ever. 24/7 CZ servers were the most fun I had while playing TF that wasn&#8217;t match play. Just sitting on this map and holding down a zone while faggots tried to get all up in your shit, being able to flank and do cool grenade/rocket jumps.. camping the bases. Good times. Canalzon was like playing an all new game with the way the scoring was, good change of pace.</p>
<p>#3 CounterStrike: Militia. Don&#8217;t get me wrong, I like office.. but militia was my favorite. I also liked siege, and assault. Some people hated these maps but they are very nostalgic. CS was a different game back then. Those maps made for good shootouts.</p>
<p>Natural selection also had a couple of good maps but I don&#8217;t remember the names of any of them. <img src="https://hostilism.com/ht/wp-includes/images/smilies/icon_sad.gif" alt=":(" class="wp-smiley" /><br />
Hard to look back and pick a single map.</p>
<p>Anyone who picks de_dust is a huge faggot. dust2 was barely playable. I&#8217;d rather play de_nuke.</p>
]]></content:encoded>
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	<item>
		<title>By: dante</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-937</link>
		<dc:creator><![CDATA[dante]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 04:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-937</guid>
		<description><![CDATA[That entire article is an abortion. FUcking MARIO KART? GET THE FUCK OUT. 

1. Q1DM3 - Abandoned Base ~~DONT USE LG IN WATER~~
2. Bam4
3. Diablo 1 + 2 entire games]]></description>
		<content:encoded><![CDATA[<p>That entire article is an abortion. FUcking MARIO KART? GET THE FUCK OUT. </p>
<p>1. Q1DM3 &#8211; Abandoned Base ~~DONT USE LG IN WATER~~<br />
2. Bam4<br />
3. Diablo 1 + 2 entire games</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrew</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-936</link>
		<dc:creator><![CDATA[andrew]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 04:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-936</guid>
		<description><![CDATA[3. cs_office
2. 2fort5r
1. dm3]]></description>
		<content:encoded><![CDATA[<p>3. cs_office<br />
2. 2fort5r<br />
1. dm3</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: [Ht]Mad</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-935</link>
		<dc:creator><![CDATA[[Ht]Mad]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 04:38:31 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-935</guid>
		<description><![CDATA[1. 2fort5r.bsp
2. cs_office
3. Wasteland (MW2) :o]]></description>
		<content:encoded><![CDATA[<p>1. 2fort5r.bsp<br />
2. cs_office<br />
3. Wasteland (MW2) <img src="https://hostilism.com/ht/wp-includes/images/smilies/icon_surprised.gif" alt=":o" class="wp-smiley" /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Burn</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-934</link>
		<dc:creator><![CDATA[Burn]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 02:18:04 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-934</guid>
		<description><![CDATA[All time for me has to be DM17 &quot;the longest yard&quot; from Q3, Dust from CS and finally, &quot;Casa&quot; from Urban Terror. I know many reading this didnt play Urban terror (total conversion mod for Q3, similar to CS). A brilliant level that satisfies what I think all map makers should try to achieve; clean clear flow of traffic, suitable for both &quot;run and gun&quot; as well as snipers and doesn&#039;t have any &quot;cheap&quot; hiding places. 

Isnt that what we all want in a tactical shooter map?]]></description>
		<content:encoded><![CDATA[<p>All time for me has to be DM17 &#8220;the longest yard&#8221; from Q3, Dust from CS and finally, &#8220;Casa&#8221; from Urban Terror. I know many reading this didnt play Urban terror (total conversion mod for Q3, similar to CS). A brilliant level that satisfies what I think all map makers should try to achieve; clean clear flow of traffic, suitable for both &#8220;run and gun&#8221; as well as snipers and doesn&#8217;t have any &#8220;cheap&#8221; hiding places. </p>
<p>Isnt that what we all want in a tactical shooter map?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: godswill</title>
		<link>https://hostilism.com/ht/2009/12/multiplayer-maps/comment-page-1/#comment-933</link>
		<dc:creator><![CDATA[godswill]]></dc:creator>
		<pubDate>Mon, 14 Dec 2009 00:57:16 +0000</pubDate>
		<guid isPermaLink="false">http://hostilism.com/ht/?p=2801#comment-933</guid>
		<description><![CDATA[Spaz4.bsp, &#039;nuff said.]]></description>
		<content:encoded><![CDATA[<p>Spaz4.bsp, &#8217;nuff said.</p>
]]></content:encoded>
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